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The Trollmando – A Death’s Knell Quick-Guide

Death’s Knell (Commando Hero Mech) Scout/Harasser Build

Time for another submission by the community. Today, we’ll take a look at the Trollmando. A Commando Hero Mech harass-build sent in by e-mail. The Death’s Knell build utilises all four energy hard points which are specific to this Hero Mech. It is not the strongest against other Lights, because it lacks the usual missiles and ECM. This build is more of a harasser aka pain in the a*s. For more information on how to play this build, check the Hints-Playstyle section below.

MWO Death's Knell Commando Hero Mech

View Death's Knell Commando Hero Mech Build Online at mwo.smurfy-net.de

The above build has a BAP built-in for additional support while brawling and harassing. If you don’t think you need the Beagle Active Probe, go for the second build. It uses the additional tons to use a larger engine. This will make you slightly faster and improve your heat efficiency due to the extra engine heat sinks. Adding an AMS is also possible but you would end up with spare tons and less cooling.

Death's Knell Harasser Build Playstyle and Hints

  • It is highly recommended turning arm-lock off. All your weapons are in the arms, and one would waste agility in leaving it enabled.
  • If you have incoming missiles, run away. You are fast enough to get into cover easily, and you should because the Death’s Knell lacks ECM and AMS.
  • Try to draw heavier Mechs away from the main fight. Ideally, they spend a lot of time chasing you down, at which point you make your escape.
  • Be mindful of enemy Light and Medium ‘Mechs. A Raven with ECM and StreakSRM2s will destroy you. If you are entangled with enemy Light Mechs, flee and group up with other Lights from your team.
  • Use your superior speed to bounce between the battles. Try to shoot enemy heavies and assaults in the back. Once they notice you, back off and look for another place to harass.

Get Connected!

If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!

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Ilya Muromets 3x UltraAC5 Build – The Chainsaw!

Ilya Muromets (Cataphract Hero Mech) 3x UAC5 Guide

MWO Ilya Muromets (Cataphract Hero Mech) UAC5 Build Guide

With the recent buff to UltraAC5s, this build has become even more fearsome than it was before. An Ilya Muromets armed with 3x UAC5s, and 2x Medium Laser is a beast. This Cataphract destroys Assault Mechs in seconds. You will have no trouble at all melting through the center torsos of your enemies, hence the nickname “Chainsaw”. The build is reasonably heat efficient and has enough ammo to pump out more than 1,000 damage per match. The only downside is your exposed front, carrying an XL-engine.

Ilya Evil Twins Camo

View Ilya Muromets Tripple UAC5 Build Online at mwo.smurfy-net.de

The first version of the build is the most offensive one. This is the maximum possible amount of ammo you can carry. Kaffeangst, myself, and other friends of mine are running this version to great success. 7 kills and 800 damage are no rare sight. However, this version of the Ilya Muromets Chainsaw build is not suited for absolute beginners. If you are new to the game or ballistic heavy builds, I do not recommend this version. You have to know what you are doing at all times and a reasonable level of teamwork, reflexes, and aiming is required.

If you would like to play this build in more of a support role or a newer player, use the following version. It trades some ammo for a larger engine and the addition of AMS. The increased movement speed and the Anti-Missile-System allow you to make more mistakes and support your team, even if you are not destroying Mechs fulltime. Use this build if you see yourself more like a 2nd line of fire guy which sticks behind the large team and assists as necessary.

Misery Hybrid Build Playstyle and Hints

  • Cataphract plus XL-engine is problematic. If you are eating carefully aimed sniper shoots, LRMs, or high frontal damage, you are done for. Whenever you are being hit by anything mentioned here, get to cover. Do not return fire. Also do not make the mistake to peak around the same corner a few seconds later. You will die a quick but horrible death and be no good to your team, because all that sweet ammo is smoldering in your corpse.
  • Since your weapons are firing from a very low point, you must expose yourself almost completely in order to fire properly. That being sad, you should always try to flank the enemy or fire at enemies who do not or can not return fire. The two Medium Lasers are mounted a bit higher, so when in doubt, use your lasers first.
  • Weapon grouping advice: 1) All three UltraAC5s 2) Both Medium Lasers. In addition, you can create weapon groups for chain firing the UAC5s, only the arm-mounted ones, or a group for left and right UACs to fire around corners without wasting ammo.
  • Ammo is precious and UltraAC5 ammo weighs a lot. Make every shoot count. If you are unsure whether or not you will hit the target, do not fire or use your lasers.
  • UltraAC5s are excellent weapons to scare off enemies. However, you want to kill enemies. If you can flank or sneak up on an enemy, wait until you have a clear shoot and hold that trigger down. Early hits will waste ammo and your opponent has more time to react.
  • Preferred control options are disabled arm-lock and holding down the weapon group which contains all three of your UltraAC5s. Only use the lasers on colder maps or if you are unsure you can hit properly.

If you are looking for a macro which prevents your UltraAC/5s from jamming, check out our guide on how to setup Fire Control.

MWO Ilya Muromets Screenshots

Here is a screenshot of what an average round can look like for you soon.

MWO Ilya Muromets Chainsaw 3xUAC5 Average Game

 


Get Connected!

If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!

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Atlas Deluxe LRM Boat – More XP!

Warning. This is an outdated build.

Find Catapults a little lame? Already bought an Atlas and you don´t know how to effectively get XP and CBills with it? Want to be top3 of the scoreboard for 10 rounds in a row? Look no further. The Atlas Deluxe LRM Boat will make this all happen:

The Build:

Atlas AS7-D-DC

  • Standard Engine 300
  • Endo Steel Structure (can leave that one out if you don´t have the money because you wont be able to use it to its full extent with the regular config (will have 1-2 tons left but no more slots))
  • Maxed Armor

Armament:

  • 3x LRM15+Artemis
  • 2x Medium Lasers (Medium Pulse Lasers with endo steel)
  • Do NOT put any lrm-ammo in your shoulders aka left/right torso! It will be very vulnerable to attacks. Distribute it evenly into all other slots (e.g. legs)

Playstyle and Tips:

  • As of the latest patch, Artemis requires line of sight. Your ideal position will be ~400-800 meters away from the target and ideally withing line of sight (e.g. river bank)
  • You are worthless in melee (LRMs have a minimum range of 180). If you don´t know what to do, fall back to your nearest friendly.
  • Conserve ammo by not overnuking low health enemies and only firing if you are absolutely sure the target will be locked for some more seconds
  • Exchange some ammo+heat sinks for an ECM if you are encountering a lot of light mechs
Atlas LRM Boat

Atlas LRM Boat

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