mechwarrior online tagged posts
Project Phoenix Mech Models and Textures Revealed
Over at Google+, some crafty community members found what seems like the Project Phoenix Mechs geometries. The four Project Phoenix Hero Mechs will have unique geometry and textures, as well, as a bonus to c-bills earned and loyalty points (which probably have something to do with the community warfare, but no details are known, yet). It remains to be seen if these textures are official, but at the moment, there is no evidence to indicate otherwise.
Also notice the small icons on the textures. Some of the say the corresponding Project Phoenix package name. If you are still unsure wether to buy the Project Phoenix package or not, check out this comprehensive MC calculation. You might also click through some of the links at the bottom of this post.
Until then, enjoy the sneak peak images. Click the images to view in high quality.
Locust Standard variant vs Locust Hero Mech
The Locust will be the smallest Mech of the project and the lightest Mech in all of Mechwarrior Online to date. It weighs only 20 tons and comes with multiple ballistic slots.
Shadow Hawk Standard variant vs Shadow Hawk Hero Mech
The Shadow Hawk weighs 55 tons and features up to 3 ballistic slots combined with jump jets.
Thunderbolt Standard variant vs Thunderbolt Hero Mech
Thunderbolt is the heavy Mech of the package with 65 tons. The Mech has multiple ballistic, energy and missile hardpoints but no jump jets.
Battlemaster Standard variant vs Battlemaster Hero Mech
The assault slot is filled by the Battlemaster. 85 tons of pure death. It lacks jump jets but has multiple hardpoints in each category making it a fearsome opponent.
Links to check out
Project Phoenix MC calculations – Click here to see if Project Phoenix is worth your hard earned money.
Official MWO Project Phoenix web page - Go here to buy your Project Phoenix package today.
Official MWO Project Phoenix forum post - Click here to join the discussion and hype in the official forums.
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Update
Sarah’s Mech donations exceed $50,000 in just a few days and charity Mech is featured on Canadian news station CBC.
http://www.cbc.ca/player/News/
Sarah’s Jenner and Cancer Research
During May 2013, the community was moved by the early death of one of the youngest Mechwarriors, Sarah. The community asked for a special edition Mech whose earnings should go directly to cancer research. PGI heard the pleas of the community and moved quickly to make this awesome idea a reality. Now the Sarah Jenner Mech is live for only 10$. I have compiled a custom mini-FAQ, but you can check out the official FAQ, as well. They already raised over 15,000$ in the first couple hours. As a proud Mechwarrior and having close relatives taken from me by cancer, I have already purchased mine, too. What are you waiting for? Be a hero today!
Note, that the offer is only valid until August 20th and will never ever be available again after that point.
Links to click on
- Official Sarah’s Jenner MWOMercs web page – Go there to buy your Mech now and donate directly to Cancer Research.
- Forum Thread that started the fundraiser - Read through these moving articles to see where all this started.
- Original Forum thread about Sarah – The tragic story started over here.
- Cancer Research Canada – This is where all the money will go to. PGI does not earn anything on this.
- Complete official Sarah’s Jenner FAQ page – The most important points are listed here, but be sure to read the official FAQ before doing anything else.
The Mech Specs
Although nobody should really care about that, here is it for the stats-nuts. The Mech’s paint job is inspired by the original fundraiser thread and is definitely unique. The hardpoints are that of a Jenner JR7-D, already one of the best Mechs out there and, most importantly, Sarah’s favourite Mech. The armament is also inspired by Sarah’s preferences: 4x Medium Lasers and 2x StreakSRM2. A beast on the battlefield.
Sarah’s Mech Mini-FAQ
Q: When I buy Sarah’s Mech, does the full $10 go to the Canadian Cancer Society?
A: 100% of the proceeds will be donated to the Canadian Cancer Society, net of applicable Sales Taxes and third-party transaction fees such as credit card and payment processing fees. These fees typically represent less than 4%. For clarity, IGP and PGI are not keeping any money from the donated funds.
Q: Can I buy Sarah’s Mech for MC?
A: No. The nature of this charitable transaction prevents us from accepting MC as a donation currency. We’ve been working hard to ensure that all funds from this initiative go directly to charity; this is completely separate from other in-game purchases.
Q: Why isn’t Sarah’s Mech in my MechBay immediately after I’ve purchase it from the buy page?
A: In order to accommodate this special charity sale, our payment system is completely separate from our other game purchases. Sarah’s Mech will appear in-game on August 23. We may be able to add Sarah’s Mech earlier in batches, but the feasibility of this will be determined by our developers at our regular scheduled maintenance periods. Rest assured, we’ll do our best to get Sarah’s Mech to you as quickly as we can after you’ve made your purchase, but no later than August 23.
Q: Do I need a Mech Bay?
A: No – we are also bundling a special Mech Bay that is exclusively attached to Sarah’s Mech, which cannot be used with other `Mechs.
Q: Will Sarah’s Mech have the regular stats and pilot tree?
A: Sarah Jenner Variant will be treated as a regular JR7-D for the purposes of Stat tracking and Pilot Tree upgrades. Sarah’s Mech provides a 10% XP boost per match played.
Q: What is the refund policy for this particular Mech?
A: There will be no refunds of Sarah’s Mech, as the proceeds are donated directly to charity.
Q: Will this Mech ever become available again after the August 20th cut-off?
A: No – this is your only chance to get this once-in-a-lifetime ‘Mech. Be a hero and just do it!
Q: Can I spend more than $10 on Sarah’s Mech?
A: No. Donations beyond the $10 promotion will have to be done directly to the charity of your choice.
Q: Can Sarah’s Mech colours be changed.
A: Yes!
Q: Can I get a tax receipt for my donation?
A: You will receive a receipt through our payment provider with your purchase. However, we are unable to issue you a charitable tax receipt. If you wish to make a donation and receive a tax receipt, we encourage you to donate directly to your local cancer society.
Get Connected!
If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!Follow @mwobuildsnet |
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Ilya Muromets (Cataphract Hero Mech) Dual Gauss Sniper Build
With the recent patch discouraging PPC and AC/20 boats, Cataphracts have been struggling to find new builds. If you are running you a 2X, you can build a brawler following this Cataphract 2X brawler guide. A more popular variant is the Ilya Muromets, the Hero Mech. A friend of mine at the Hell’s Black Aces Merc Corp showed me a build which has quickly become popular amongst competitive gamers. An Ilya Muromets build which is equipped with dual Gauss Rifles, Medium Lasers, and a Machine Gun. High alpha strikes, way above average dps and no heat issues what so ever make this Mech a fearsome opponent.
AMS + Machine Gun for critical hits and survivability
Higher movement speed version with AMS
Higher movement speed version without AMS but 3rd Medium Laser
- Cataphract plus XL-engine makes you very susceptible to frontal damage. If you come under heavy LRM, AC or PPC fire from the front, take cover immediately or you will die in seconds.
- Always use your Gauss Rifles together. The pinpoint damage will make short work of what ever component you are targeting.
- When at close range, keep those Medium Lasers and the Machine Gun fire buttons held down! It is almost impossible to overheat with this build.
- Your damage output is easily focused on one point, and the damage per second at close surpasses most other builds currently in the game. If you are entangled in a brawl, keep firing all the time. Your enemies will most likely underestimate your firepower and only turn around, when it is already to late.
This build was brought to my attention by Smeg of the Hell’s Black Aces Merc Corp. Check out their web page!
Get Connected!
If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!Follow @mwobuildsnet |
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Cataphract 2X Brawler Build
I am a great fan of the Cataphract chassis. I bought a 4X, 2X, and 1X right when they came out. However, the CTF-3D and the Hero Mech variant “Ilya Muromets” are much more popular. While those are really fun and powerful variants, I wanted to beat something with my 2X and 1X. So this guide came to life. See how a Cataphract 2X can easily deal as much damage as the more popular variants. People will only underestimate you until you blasted the second Assault Mech in their team to bits.
This build features everything you need. The Cataphract 2X brawler build is like the whole family fun package. A Gauss Rifle for long range shots and in order to add critical pinpoint damage while brawling. It can also be used in the rare case of running on high heat. Three Medium Lasers will serve as your all-purpose weapons. Finally, double SRM6 will be your melee range blaster. The recent MWO patch buffed their damage even further. Note, that all screenshots where taken before this patch and the damage values were already insanely high. Especially when encountering Assault Mechs, the SRM6s will provide the critical damage needed to take them down quickly.
- Although your Cataphract 2X is equipped with a Gauss Rifle, the most damage can be dealt at close range. Try to engage in brawls early on for maximum output.
- This build is very heat efficient. Do not fear to fire all weapons at all times. In the rare case of running on high heat, continue firing your SRM6s and the Gauss Rifle only.
- The combination of a Cataphract chassis and an XL-engine make you very susceptible to frontal attacks. Try to hug buildings, ledges, and cliffs at all times.
Note, that the following screenshots where taken before the recent buff to SRM damage. You should be able to easily reach or even surpass those numbers.
Get Connected!
If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!Follow @mwobuildsnet |
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> Click here for August 20th Patch Notes <
MWO Patch Notes July 16th
Today’s Tuesday is patch day in Mechwarrior Online. Some long awaited changes have finally made it into the game. The patch notes address alpha strikes, sniper builds, victor, ssrm2 targeting and some other smaller stuff. The following list provides a quick summary for those who want the most important facts of the current patch notes straight up.
Patch Notes Summary TL/DR
- You will now generate a lot more heat if you fire multiple weapons of the same kind at once.
- The regular Victor variants are now available for c-bills.
- SSRMs will now randomly target different body parts.
- Regular SMRs had their damage increased by 33%.
- You can now select a map when running Testing Grounds.
- Crosshair Jump Jet shake has been reduced.
- Atlas RS(C) Champion Mech can now be bought for mc.
- You will take damage if you overheat (originally only if beyond 120%, now starting at 100%).
- Various bug, performance and graphical fixes.
Heat Scale for Alpha Strikes
A new game-changing mechanic is in place which increases the heat produced from firing weapons if one fires multiple weapons of the same kind at the same time. This will greatly reduce the effectiveness of sniper builds like Stalker PPC boats, “AC/40″ builds and SRM boats. LRM boats, Large Laser and Medium Laser crazy builds are affected to a small degree as well. However, not all weapons are affected.
If you would like to learn more about this, check out this guide: MWO Heat Penalty System explained without formulas
Weapon System | Max Useable | Heat Penalty |
---|---|---|
AC/20 | 1 | very high |
PPC | 2 | high |
ER PPC | 2 | high |
Medium Laser | 6 | low |
Large Laser | 2 | medium |
StreakSRM | 4 | low |
SRM2 | 4 | low |
SRM4 | 4 | low |
SRM6 | 3 | low |
LRM15 | 2 | medium |
The first column indicates the weapon in question. The “Max Useable” columns indicates how many of this weapon one can fire at the same time without generating more heat than usual. The third column, “Heat Penalty”, describes how much extra heat per additionally fired weapon beyond the threshold you will generate.
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If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!Follow @mwobuildsnet |
Original Official MWO Patch Notes July 18th
Open Beta Update #21
Upcoming Patch – Tuesday July 16th @ 10AM – 1PM PDT
Patch Number: 1.2.231
Change Log
UPDATE
Greetings MechWarriors
Top 10 Awesome things in this patch. #inmyopinion
Number 10. Visual bug Fixes – Bye Bye Flickering terrain! #thatisbetter
Number 9. Performance Improvements! We’ve been hard at work optimizing the code so 12 v 12 won’t hurt your frames as much. #cantwaitfor12vs12
Number 8. The Victor is available for C-bills now! Those with mech bays and fat C-bill accounts are recommended to purchase this ‘Mech immediately. #greatmech
Number 7...
Read MoreThe Highlander 732/733C PPC Sniper Build (updated for Alpha Patch July 2013)
The Highlander is one of the best assault chassis and quickly became a favourite of my own. Sniper builds are everywhere, and no match goes by without countless PPCs fired at you. It is time to strike back. Obviously, some variants are better suited for the job than others. If you like a sturdy armor and heavy armor, but don’t want to slack on the mobility side: Congratulations! You just found one of the best PPC sniper builds currently known to the Mechwarrior Online community. This Highlander 732 PPC sniper build combines the unmatched armor and firepower of assault chassis’ with excellent mobility.
Note: this exact same build can be built on the 733C as well.
The recent Mechwarrior Online Patch made PPC boats very ineffective. However, you can use the following build until July 20th 2013. After that you will have to rely on the above build.
Warning: the following builds are not very effective any more! You must use chain fire or multiple weapon groups in order to still use them. It is highly recommended switching to the a fore mentioned builds.
The 3 PPCs and the Gauss Rifle will grant you with unmatched firepower. Alpha strikes of 45 damage at a reasonable heat dissipation will tear enemies to shreds with only a few shots. Light Mechs will die instantly most of the time.
Since LRMs are making a huge comeback you may want to add an AMS to your build. Here is a slight variation on the above build which includes an Anti-Missile-System. This will reduce your damage only very slightly, but the increased survivability is often worth the small cost. This Mech is using an XL-engine after all.
- For maximum efficiency, group your weapons as follows: 1 Gauss Rifle 2 All three PPCs 3 Gauss Rifle plus one PPC (when high on heat) 4 All three PPCs in chain fire (for test shots and disabling ECM).
- All your PPCs and the Gauss Rifle are on one side of your Mech. Whenever you are under heavy fire or LRMs are inbound, turn your upper torso so the other side of your Mech faces the enemy.
- Use jump jets to look over cliffs. Often times you will be able to even shoot Mechs will falling back down.
- Be careful not to harm your legs from excessive jump jet usage. Rule of thumb: when using more than 75% of your jump jet energy, you will take damage to your legs upon landing. Try to reserve some fuel to soften your landing.
- When close to overheating, keep firing your Gauss Rifle plus a single PPC. This will cause very little heat and allows you to continue damaging the enemy with roughly 60% of your firepower. This is always better than overheating or not firing at all.
If you know of an excellent build or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums.
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Read MoreJuly 2nd Patch Notes Summary
Small changes in comparison, but they will change how we’ll play the game. Here is a short summary of the patch notes. Full original patch notes below.
- New Hero Mech: Dragon Slayer (Victor chassis, 80t)
- New (Trial) Champion Mech: Atlas AS7-RS(C)
- Slopes will slow your Mech down and steep slopes will no longer be traversable.
- New Pattern for Jenner Founder’s Mech
- Environmental sounds have been added to all maps
- FPS Button has been re-enabled (hotkey F9)
- Mechs will take damage if they overheat to 120% heat or more
Original Official Patch Notes
PATCHNOTES:
UPDATE
Greetings MechWarriors,
So we have gone and done it again! Victor Hero is releasing first and what a beauty it is. Having The Dragon Slayer in your Mech lab will probably melt your face off with pure “Mech goodness”...
Read MoreOne of the most viewed build on this blog is the Atlas D-DC all-round brawler build by Strawberry5. He and myself have played this build countless times and have proven its worth in PUG games. Mechwarrior Online has evolved since then, and strategies have changed. This Atlas brawler build has been adjusted slightly to better fit 2013 meta-game requirements. If you don’t like PPCs and want to look really good on the score board (damage dealt, kills, match score, etc) give this build a try. You will not be disappointed.
If you need AMS in this Atlas build, try swapping it for the Beagle Active Probe. Do not remove ammunition in exchange for the AMS since it is already carrying the absolute minimum for extended fights.
In comparison to the old Atlas brawler build, the new version trades the AMS, ammunition and movement speed for range, a BAP and burst damage.
- Use the high max range of your double Ultra AC/5 to lay down suppressing fire and chip away at enemies during the first minutes of the match. Enemy LRM-boats and other long range builds will duck back behind cover, and potential future enemies will have their starting armor reduced.
- Fire your Ultra AC/5s by single clicking at all times (1.1sec). Restrain yourself from holding down the key as they will most likely jam very fast and your actual damage output will decline. Only gamble on your weapons not jamming when being faced with certain death.
- Keep in mind that your ECM will not protect you from LRM barrages while it is set to counter mode.
- Although you have a BAP, it might be useful to counter an enemy ECM at times. The default hotkey for switching ECM modes is J.
- If you are engaged in an all-out close quarters fight, do not overheat due to alpha striking all the time. It will mean certain death. Instead, refrain from using the lasers and keep using your missiles and ballistic weapons only.
Get Connected!
If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!Follow @mwobuildsnet |
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Quickdraw Brawler Build
The Quickdraw is the latest addition to the heavy weight class. Its hit box is not the best, but it features jump jets and a lot of energy and missile hardpoints. This guide is just a quick overview on how to build a very good Quickdraw QKD-4H. Without further a due, let’s jump into one of the best Quickdraw builds for brawling. This bad-ass comes with three SRM6 and 4 medium lasers; a firepower comparably with two AC 20s. If you master the chassis this Mech will go up to 95 kph! There are only very few Mechs which can achieve this speed while maintaing that high a firepower.
This version does not have an AMS installed. However, with speeds of up to 95kph this Quickdraw build is easily able to dodge behind cover or sometimes even outrun missiles.
- Enable Arm-Lock in the options menu. Your weapons are spread over your whole chassis. It would be a shame if the shoots go everywhere as well.
- The cooling efficiency is very good. Just group all lasers to one group and all missiles to a second.
- When facing other heavies and assaults, shoot them right in the face and then use your superior movement speed and jump jets to get behind them. While they are wondering where you went, you will blast their backs with SRMs. If everything hits that’s a wooping 47 damage.
The core layout of this build is inspired by a thread originally posted by Warchanter. Click here to check out the original thread.
Get Connected!
If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!Follow @mwobuildsnet |
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MWO Project Phoenix
What is MWO Project Phoenix?
Project Phoenix is a special offer for our beloved F2P game, Mechwarrior Online. The bundle includes Hero Mechs, regular variants, Mech bay slots for all of those, special cockpit items, a ton of premium time and a special forum avatar (similar to the current founders’ avatars).
What will it cost?
MWO Project Phoenix comes in 4 different sizes:
- Talon – Tier 1 – 20$
- Storm – Tier 2 – 40$
- Guardian – Tier 3 – 60$
- Overlord – Tier 4 – 80$
Is that actually worth to get Project Phoenix?
tl/dr: Project Phoenix’s game content is worth more than equivalent stuff bought with regular mc. If you get the Overlord (80$) package, the value is more than double.
Total MC equivalent of all packages and their value:
- Talon ~6,100: 122% value
- Storm ~14,625: 146% value
- Guardian ~28,000: 186% value
- Overlord ~46,275: 231% value
From a purely economical perspective, it is very worthwhile to get one of the packages, the bigger the better. One possible downside is, that you probably don´t want to spend mc on chassis you could regularly get for just a bunch of c-bills. On the other hand, you will get multiple things which you can only get for mc and some only in this package: the Hero Phoenix Mechs will no longer be available at some point. The forum avatar is something to show off your dedication to Mechwarrior. Right here, click to view if you are looking to start playing games as a whole new hobby at home or even early morning commute, it is important that you choose a casino match your gaming needs.
The above calculation was based on the following assumptions:
- Unique Phoenix Variants cost the same as current Hero Mechs.
- Regular Variants are average values based on current prices.
- Premium time is valued as if purchased in the most economical way possible.
- Medallions and Mech Bay slots prices according to the current cost in the game.
- You preorder before July 25th in order to receive +30 days premium time.
Official MWO Project Phoenix Link
Detailed Calculation Google Spreadsheet
Get Connected!
If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!Follow @mwobuildsnet |
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