ssrm2 tagged posts

The Best Shadowhawk 2D2 Brawler

Excellent Shadowhawk 2D2 Brawler Guide

MWO Shadowhawk 2D2 Build Guide.

It is now widely accepted (but not proven) that the Shadowhawk is the most versatile and viable of all the Project Phoenix Mechs. This build is another extremely good argument why this claims are probably true. A Shadowhawk 2D2 equipped with all the 270m range goodness (AC/20, Medium Lasers, StreakSRM2) will make you a fearsome brawler. Speed, firepower, agility, and armor are very nicely balanced making this an absolute bad boy on the battlefield. Smegmw from HBA is one of the first to come up with this build and many have copied it since. I have started to use it myself, and although I am a sh1tty Medium pilot, I melt faces with this thing, doing 400-600 damage without any basic upgrades. If you have ordered a Project Phoenix package which includes the Shadowhawk, I definitely recommend checking this build out. It is also very cheap to build c-bill wise.

View Shadowhawk 2D2  Build Online at mwo.smurfy-net.de

The armor distribution on the Smurfy link is close to optimal. Depending on your play style you might want to shift a few armor points from the legs to the arms. However, this won’t probably make too much of a difference. Also note that this build is very cheap c-bill wise. Assuming you have none of the parts you will only need 4.6M c-bills. You might want to add Artemis, as well, in order to improve StreakSRM2 lock-on times.


MWO Shadowhawk 2D2 hints, tricks and playstyle

  • Use your arms to absorb incoming fire if you can’t hide fast enough. If you lose one of your Medium Lasers, you are still more than fine.
  • Your main damage is coming from your AC/20. Make sure every hit counts and avoid firing it over great distances. Shoulders aka side torsos of your enemies are prime targets.
  • If you are running high on heat, stop firing your StreakSRM2s. If you are still on high heat, stop firing your Medium Lasers, as well. Focus solely on placing a couple good AC/20 hits.
  • Do not fire while turning with your keyboard. Instead, adjust your Mech first, then use your mouse to place precise shots.
  • Use your jump jets! They are not only for easier cliff climbing or poptarting. When engaging enemies, use them to look over small ledges and other obstacles which block your line of fire. You will most certainly get a couple of hits in before you are even there.
  • Always soften your falls with Jump Jets in order to avoid unneccessary damage to your legs. Some of your most important components are in your legs.

Get Connected!

If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!

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MWO August 20th Patch Notes Summary – 3rd Person View, Medium Quirks, Kintaro

Mechwarrior Online Patch Notes 08/20/2013

Here is a quick summary of all the important things you need to know about the MWO patch, August 20th 2013.

  • 3rd Person View is now in the game. It can be toggled by pressing F4.
  • Kintaro is now available for c-bills.
  • New Champion Mech: Catapult A1(C).
  • Weapon buffs: LBX-10, UltraAC/5, StreamSRM2.
  • Weapon nerfs: Machine Gun, AC2.
  • Medium Mechs now have unique boosts and quirks, making them more agile.
  • In Conquest, the losing team gets less c-bills for acquired resources.
  • Lava patches in Terra Therma are more dangerous.
  • Many places where you could get stuck in River City and Terra Therma have been fixed.

I like the weapon changes a lot. The AC/2 nerf is no biggie, it was more of a timing problem. The increased quirks for Medium Mechs are also nice. The Blackjack, Centurion, Cicada, Hunchback, Kintaro, and Trebuchet are way too rare on the battlefield nowadays. They can now pitch their torsos further, have increased twist speeds and some may even fit a larger engine.


Get Connected!

If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!

Official Patch Notes for Reference

Open Beta Update #24

Upcoming Patch – Tuesday August 20th @ 10AM – 1PM PDT

Patch Number: 1.2.139

Change Log

UPDATE

Greetings MechWarriors,

Wow another patch notes intro! I hope I never stop writing these and I hope you never stop reading.

Lots happening in the the world of MWO so first a little recap

- The Launch Event was announced if you can make it we hope to see you there.
– Phoenix Variants were revealed and the Loyalty program is unlocking bonus content adding more and more value.
– Sarah’s Jenner donation drive is over and It raised a lo...

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Raven RVN-3L Build “Speed Freak” Fastest Light Mech with ECM, SSRM2s and TAG!

There is still no light Mech on this blog so let´s change it. Here comes one of the best Raven 3L builds. This Mech runs up to 150kph, has decent armament, has ECM and TAG equipped, full Ferro Fibrous armor and is heat efficient. Not possible? Well you are about to be wrong. Check out this guide by Draxa. Be sure to drop by his profile and leave him a thumbs-up (link at the end of the guide).

Raven 3L Build

 

View Build Online at mwo.smurfy-net.de

Build Info and Engine

  • Raven RVN-3L
  • XL Engine 295
  • Maximum armor (Ferro Fibrous)

Armament

  • 2x Medium Laser
  • 2x StreakSRM2 (2x ammo)
  • TAG
  • Guardian ECM

Playstyle and Hints

  • If you try to hit an enemy with enabled ECM do not automatically switch your ECM to counter mode. This will make you vulnerable to other missiles. Instead, try to use your TAG. When someone else fires missiles at your target you will also get bonus xp+cbills.
  • Never run straight at enemies. If you realise incoming fire quickly and instantly change the lane and move to the left or right.

Link to original Author


Get Connected!

If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!

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Atlas AS7-D-DC Best Brawler Build Ever


Updated Version of this Atlas Brawler Guide is available!

Note: An updated version (July 2013) of this Atlas brawler build guide is available. Click here to view it.


One of my best friends, Strawberry5, has great success with an Atlas Brawler build, almost always topping the scoreboard and blowing scrubs to bits and pieces. This guide is the result of hours of grinding and experimenting and represents the, in my opinion, currently best load-out if you want to go toe to toe with your foes as an Atlas pilot. Be sure to drop by his profile and leave him a thumbs-up (link at the end of the guide).

Armor - StandardEndo Steel StructureDouble Heat SinksNo Artemis

View Build Online at mwo.smurfy-net.de

Build Info and Engine

  • Atlas AS7-D-DC
  • Standard Engine 350
  • Max armor on all torso partitions, reduce both legs to ~41 and both arms to ~52

Armament

  • 2x UltraAC/5 (7x ammo)
  • 2x Medium Laser
  • 3x StreakSRM2 (3x ammo)
  • 1x C.A.S.E. (3x SSRM2 ammo and 2x UAC/5 ammo in left torso)
  • Anti-Missile System (1x ammo)
  • Guardian ECM (place in right leg to avoid early destruction)

Playstyle and Hints

  • Always move at max speed (>62kph with upgrades) if possible. This will make your worst enemies (SRM6s, AC/20s, Gauss Rifles) miss your mech more often.
  • Use the high max range of your double UltraAC/5 to lay down suppressing fire and chip away at enemies during the first minutes of the match. Enemy LRM-boats and other long range builds will duck back behind cover and potential future enemies will have their starting armor reduced.
  • Always try to entangle your enemies in close quarters combat as soon as possible. You are one of the most fearsome brawlers on the battlefield; make your enemies brawl as well whether they want to or not.
  • Fire your UltraAC/5s by single clicking at all times (1.1sec). Restrain yourself from holding down the key as they will most likely jam very fast and your actual damage output will decline. Only gamble on your weapons not jamming when being faced with certain death.
  • If your ECM gets blocked (mostly by light mechs), switch to counter (hotkey J). Afterwards, find the ECM bearing mech and dispose of it with your triple SSRM2s and lasers.
  • Keep in mind that your ECM will not protect you from LRM barrages while it is set to counter mode.

Strawberry5 owns the battlefield #1

 

 

Strawberry5 owns the battlefield #2

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