srm2 tagged posts
Mechwarrior Online September 3rd Patch Notes Summary
All you need to know about the MWO patch released on September 3rd. PPCs and ERPPCs got nerfed to the ground. Gauss Rifle has been reworked to be a long range only weapon. This also means that the Gauss Rifle can no longer be used for pop-tarting. The Orion is finally in the game! The Atlas’ little brother is a 75 tons beast. Also, there is now a movement tutorial in the game. New players should definitely check it out. Here is a TLDR for the patch notes:
- PPC and ERPPC nerfed heavily (more heat, less speed, minimum range 90m).
- SRM4 and SRM2 buffed slightly.
- New Hero Mech: Protector (Orion chassis, 75t).
- New Movement Tutorial.
- Gauss Rifle reworked (requires you to charge the weapon before you can fire it).
- Advanced Zoom Module improved.
Gauss Rifle Rework Explained
You now need to charge a Gauss Rifle for 0.75 seconds by holding down its button. After that, the weapon group will light up green, and you have 1.25 seconds to release the button in order to fire. This means, that you can no longer pop-tart as easily. This also means, that dual Gauss Rifle builds are probably having a resurgence. Here is an excellent Dual Guass build for the Ilya Muromets.
Help! I used to Snipe. What do I do now?
If you were running 2x (ER)PPC + Gauss Rifle builds a lot, you are screwed. You won’t be able to use these builds in the same fashion that you are used to. However, there is an OK solution to this problem: Exchange your Gauss Rifle for an AC/10. This way you can still pop-tart and snipe with one click. The build will run a little hotter, but you will also have more close-quarter defensive capabailities.
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Original Patch Notes
Can you believe it’s September already? (ORION) Wow time flies when you are working hard (ORION!) on features! Much love to those who know patience and understanding (ORION). This patch is (ORION!) dedicated to you.
Speaking of patience (ORION), this month the Orion makes its début in the game! The “Protector” Orion Hero ‘Mech is sure to be an instant classic with a paint job that is simply gorgeous. The Orion Standard variants will be available for MC on the 10th and for C-bills on the 17th.
We have 4 new Trial ‘Mechs! One of which is ...Read More
Please note: This guide may still be viable, but is very old.
You will probably find better ones or will need to tweak a few things. In addition, some or all meta game information and play style/hints may include outdated information. As soon as an updated version is available, it will be shown here. If you have up-to-date information on how to improve this build, please leave a comment below. Thank you.
The second guide today will be the infamous Stalker PPC build. There are many iterations of this build. This particular version tries to maintain heavy sniping capabilities without sacrificing close quarter combat capabilities entirely. Anudiz posted this guide in the current search thread. Be sure to drop by his profile and leave him a thumbs-up (link at the end of the guide).
- Stalker STK-3F
- Standard Engine 280
- Reduce armor on head and legs. Max all torso parts.
- 2x SRM 4 (3x SRM Ammo)
- 2x SRM 2
- 4x PPC
- Maintain sniping range as long as possible.
- Avoid the temptation of heavy brawling. Your SRMs improve your close quarter capabilities a lot but this is a sniper build. Stay out of the action and use SRMs only to finish off damaged opponents.
- If you notice a damaged component on an enemy. Try to take it out quickly with a precise strike from all four PPCs.
- Set up a chainfire PPC weapon group. You don´t want to alpha strike every single time.