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If you are looking for MWO builds, you have certainly come to the right place. However, there are many other beautiful games out there. I am reading through a lot of patch notes, game development updates, kickstarters, gaming news, guides, hints, forums and the likes on a daily basis. If I find something interesting, I’ll show it to my friends who play 666 casino games, as well.

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Sharing insider information the moment it is available has made me some kind of guru in my friendslist and people often turn to me if they need help with an achievement, difficult boss or can’t get a new game to work. This information is now broadly and publicly available on my new mini-blog. The main topics are (at the moment) Hearthstone, Archeage, Diablo 3, Company of Heroes 2, Mapping, Modding, E-Sports, IT Security, and SEO. This will not be yet another gaming news site, but more of a regularly updated treasure chest of dedicated gaming knowledge and insider tips speckled with relevant news for all topics and games. If you are not interested in any of these games or topics, then you can click here to see different types of games which are monetized.

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MWO Patch Notes September 3rd Summary – PPC Nerf, Gauss Rework, and Orion Hero Mech

Mechwarrior Online September 3rd Patch Notes Summary

All you need to know about the MWO patch released on September 3rd. PPCs and ERPPCs got nerfed to the ground. Gauss Rifle has been reworked to be a long range only weapon. This also means that the Gauss Rifle can no longer be used for pop-tarting. The Orion is finally in the game! The Atlas’ little brother is a 75 tons beast. Also, there is now a movement tutorial in the game. New players should definitely check it out. Here is a TLDR for the patch notes:

  • PPC and ERPPC nerfed heavily (more heat, less speed, minimum range 90m).
  • SRM4 and SRM2 buffed slightly.
  • New Hero Mech: Protector (Orion chassis, 75t).
  • New Movement Tutorial.
  • Gauss Rifle reworked (requires you to charge the weapon before you can fire it).
  • Advanced Zoom Module improved.

Gauss Rifle Rework Explained

You now need to charge a Gauss Rifle for 0.75 seconds by holding down its button. After that, the weapon group will light up green, and you have 1.25 seconds to release the button in order to fire. This means, that you can no longer pop-tart as easily. This also means, that dual Gauss Rifle builds are probably having a resurgence. Here is an excellent Dual Guass build for the Ilya Muromets.

Help! I used to Snipe. What do I do now?

If you were running 2x (ER)PPC + Gauss Rifle builds a lot, you are screwed. You won’t be able to use these builds in the same fashion that you are used to. However, there is an OK solution to this problem: Exchange your Gauss Rifle for an AC/10. This way you can still pop-tart and snipe with one click. The build will run a little hotter, but you will also have more close-quarter defensive capabailities.


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Original Patch Notes

UPDATE

Greetings MechWarriors!

Can you believe it’s September already? (ORION) Wow time flies when you are working hard (ORION!) on features! Much love to those who know patience and understanding (ORION). This patch is (ORION!) dedicated to you.

Speaking of patience (ORION), this month the Orion makes its début in the game! The “Protector” Orion Hero ‘Mech is sure to be an instant classic with a paint job that is simply gorgeous. The Orion Standard variants will be available for MC on the 10th and for C-bills on the 17th.

We have 4 new Trial ‘Mechs! One of which is ...

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MWO Patch Notes July 16th Summary – Alpha Strikes, Heat Penalties and Victor

Click here for August 20th Patch Notes <

MWO Patch Notes July 16th

Today’s Tuesday is patch day in Mechwarrior Online. Some long awaited changes have finally made it into the game. The patch notes address alpha strikes, sniper builds, victor, ssrm2 targeting and some other smaller stuff. The following list provides a quick summary for those who want the most important facts of the current patch notes straight up.

Patch Notes Summary TL/DR

  • You will now generate a lot more heat if you fire multiple weapons of the same kind at once.
  • The regular Victor variants are now available for c-bills.
  • SSRMs will now randomly target different body parts.
  • Regular SMRs had their damage increased by 33%.
  • You can now select a map when running Testing Grounds.
  • Crosshair Jump Jet shake has been reduced.
  • Atlas RS(C) Champion Mech can now be bought for mc.
  • You will take damage if you overheat (originally only if beyond 120%, now starting at 100%).
  • Various bug, performance and graphical fixes.

Heat Scale for Alpha Strikes

A new game-changing mechanic is in place which increases the heat produced from firing weapons if one fires multiple weapons of the same kind at the same time. This will greatly reduce the effectiveness of sniper builds like Stalker PPC boats, “AC/40″ builds and SRM boats. LRM boats, Large Laser and Medium Laser crazy builds are affected to a small degree as well. However, not all weapons are affected.

If you would like to learn more about this, check out this guide: MWO Heat Penalty System explained without formulas

Weapon SystemMax UseableHeat Penalty
AC/201very high
PPC2high
ER PPC2high
Medium Laser6low
Large Laser2medium
StreakSRM4low
SRM24low
SRM44low
SRM63low
LRM152medium

The first column indicates the weapon in question. The “Max Useable” columns indicates how many of this weapon one can fire at the same time without generating more heat than usual. The third column, “Heat Penalty”, describes how much extra heat per additionally fired weapon beyond the threshold you will generate.

MWO Patch Notes Victor


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If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!

Original Official MWO Patch Notes July 18th

Open Beta Update #21

Upcoming Patch – Tuesday July 16th @ 10AM – 1PM PDT

Patch Number: 1.2.231

Change Log

UPDATE

Greetings MechWarriors

Top 10 Awesome things in this patch. #inmyopinion

Number 10. Visual bug Fixes – Bye Bye Flickering terrain! #thatisbetter

Number 9. Performance Improvements! We’ve been hard at work optimizing the code so 12 v 12 won’t hurt your frames as much. #cantwaitfor12vs12

Number 8. The Victor is available for C-bills now! Those with mech bays and fat C-bill accounts are recommended to purchase this ‘Mech immediately. #greatmech

Number 7...

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Highlander 732/733C PPC Sniper Build (updated for Alpha Patch July 2013)


Updated Version of this Highlander 732/33C Sniper Guide is available!

Note: An updated version (September 2013) of this Highlander PPC/Gauss Sniper build guide is available. Click here to view it.


The Highlander 732/733C PPC Sniper Build (updated for Alpha Patch July 2013)

MWO Best Highlander 732 Sniper Build Foreword

The Highlander is one of the best assault chassis and quickly became a favourite of my own. Sniper builds are everywhere, and no match goes by without countless PPCs fired at you. It is time to strike back. Obviously, some variants are better suited for the job than others. If you like a sturdy armor and heavy armor, but don’t want to slack on the mobility side: Congratulations! You just found one of the best PPC sniper builds currently known to the Mechwarrior Online community. This Highlander 732 PPC sniper build combines the unmatched armor and firepower of assault chassis’ with excellent mobility.

View Highlander 732 Sniper Build Build Online at mwo.smurfy-net.de

Note: this exact same build can be built on the 733C as well.


The recent Mechwarrior Online Patch made PPC boats very ineffective. However, you can use the following build until July 20th 2013. After that you will have to rely on the above build.

Warning: the following builds are not very effective any more! You must use chain fire or multiple weapon groups in order to still use them. It is highly recommended switching to the a fore mentioned builds.


The 3 PPCs and the Gauss Rifle will grant you with unmatched firepower. Alpha strikes of 45 damage at a reasonable heat dissipation will tear enemies to shreds with only a few shots. Light Mechs will die instantly most of the time.

Since LRMs are making a huge comeback you may want to add an AMS to your build. Here is a slight variation on the above build which includes an Anti-Missile-System. This will reduce your damage only very slightly, but the increased survivability is often worth the small cost. This Mech is using an XL-engine after all.


Highlander PPC Sniper Playstyle and Hints

  • For maximum efficiency, group your weapons as follows: 1 Gauss Rifle 2 All three PPCs 3 Gauss Rifle plus one PPC (when high on heat) 4 All three PPCs in chain fire (for test shots and disabling ECM).
  • All your PPCs and the Gauss Rifle are on one side of your Mech. Whenever you are under heavy fire or LRMs are inbound, turn your upper torso so the other side of your Mech faces the enemy.
  • Use jump jets to look over cliffs. Often times you will be able to even shoot Mechs will falling back down.
  • Be careful not to harm your legs from excessive jump jet usage. Rule of thumb: when using more than 75% of your jump jet energy, you will take damage to your legs upon landing. Try to reserve some fuel to soften your landing.
  • When close to overheating, keep firing your Gauss Rifle plus a single PPC. This will cause very little heat and allows you to continue damaging the enemy with roughly 60% of your firepower. This is always better than overheating or not firing at all.

MWO Highlander 732 Sniper Build Screenshots

Highlander 732 Sniper Build Good Game ScreenshotHighlander 732 Sniper Build Good Game Screenshot

 

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July 2nd Patch Notes Summary

July 2nd Patch Notes Summary

Small changes in comparison, but they will change how we’ll play the game. Here is a short summary of the patch notes. Full original patch notes below.

  • New Hero Mech: Dragon Slayer (Victor chassis, 80t)
  • New (Trial) Champion Mech: Atlas AS7-RS(C)
  • Slopes will slow your Mech down and steep slopes will no longer be traversable.
  • New Pattern for Jenner Founder’s Mech
  • Environmental sounds have been added to all maps
  • FPS Button has been re-enabled (hotkey F9)
  • Mechs will take damage if they overheat to 120% heat or more

Dragon Slayer Victor Hero Mech

Original Official Patch Notes

PATCHNOTES:

UPDATE

Greetings MechWarriors,

So we have gone and done it again! Victor Hero is releasing first and what a beauty it is. Having The Dragon Slayer in your Mech lab will probably melt your face off with pure “Mech goodness”...

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