nerf tagged posts

MWO Patch Notes September 3rd Summary – PPC Nerf, Gauss Rework, and Orion Hero Mech

Mechwarrior Online September 3rd Patch Notes Summary

All you need to know about the MWO patch released on September 3rd. PPCs and ERPPCs got nerfed to the ground. Gauss Rifle has been reworked to be a long range only weapon. This also means that the Gauss Rifle can no longer be used for pop-tarting. The Orion is finally in the game! The Atlas’ little brother is a 75 tons beast. Also, there is now a movement tutorial in the game. New players should definitely check it out. Here is a TLDR for the patch notes:

  • PPC and ERPPC nerfed heavily (more heat, less speed, minimum range 90m).
  • SRM4 and SRM2 buffed slightly.
  • New Hero Mech: Protector (Orion chassis, 75t).
  • New Movement Tutorial.
  • Gauss Rifle reworked (requires you to charge the weapon before you can fire it).
  • Advanced Zoom Module improved.

Gauss Rifle Rework Explained

You now need to charge a Gauss Rifle for 0.75 seconds by holding down its button. After that, the weapon group will light up green, and you have 1.25 seconds to release the button in order to fire. This means, that you can no longer pop-tart as easily. This also means, that dual Gauss Rifle builds are probably having a resurgence. Here is an excellent Dual Guass build for the Ilya Muromets.

Help! I used to Snipe. What do I do now?

If you were running 2x (ER)PPC + Gauss Rifle builds a lot, you are screwed. You won’t be able to use these builds in the same fashion that you are used to. However, there is an OK solution to this problem: Exchange your Gauss Rifle for an AC/10. This way you can still pop-tart and snipe with one click. The build will run a little hotter, but you will also have more close-quarter defensive capabailities.


Get Connected!

If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!

Original Patch Notes

UPDATE

Greetings MechWarriors!

Can you believe it’s September already? (ORION) Wow time flies when you are working hard (ORION!) on features! Much love to those who know patience and understanding (ORION). This patch is (ORION!) dedicated to you.

Speaking of patience (ORION), this month the Orion makes its début in the game! The “Protector” Orion Hero ‘Mech is sure to be an instant classic with a paint job that is simply gorgeous. The Orion Standard variants will be available for MC on the 10th and for C-bills on the 17th.

We have 4 new Trial ‘Mechs! One of which is ...

Read More

MWO August 20th Patch Notes Summary – 3rd Person View, Medium Quirks, Kintaro

Mechwarrior Online Patch Notes 08/20/2013

Here is a quick summary of all the important things you need to know about the MWO patch, August 20th 2013.

  • 3rd Person View is now in the game. It can be toggled by pressing F4.
  • Kintaro is now available for c-bills.
  • New Champion Mech: Catapult A1(C).
  • Weapon buffs: LBX-10, UltraAC/5, StreamSRM2.
  • Weapon nerfs: Machine Gun, AC2.
  • Medium Mechs now have unique boosts and quirks, making them more agile.
  • In Conquest, the losing team gets less c-bills for acquired resources.
  • Lava patches in Terra Therma are more dangerous.
  • Many places where you could get stuck in River City and Terra Therma have been fixed.

I like the weapon changes a lot. The AC/2 nerf is no biggie, it was more of a timing problem. The increased quirks for Medium Mechs are also nice. The Blackjack, Centurion, Cicada, Hunchback, Kintaro, and Trebuchet are way too rare on the battlefield nowadays. They can now pitch their torsos further, have increased twist speeds and some may even fit a larger engine.


Get Connected!

If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!

Official Patch Notes for Reference

Open Beta Update #24

Upcoming Patch – Tuesday August 20th @ 10AM – 1PM PDT

Patch Number: 1.2.139

Change Log

UPDATE

Greetings MechWarriors,

Wow another patch notes intro! I hope I never stop writing these and I hope you never stop reading.

Lots happening in the the world of MWO so first a little recap

- The Launch Event was announced if you can make it we hope to see you there.
– Phoenix Variants were revealed and the Loyalty program is unlocking bonus content adding more and more value.
– Sarah’s Jenner donation drive is over and It raised a lo...

Read More

MWO Patch Notes July 30th Summary – New Map, more Heat Penalties and Seismic Nerf

Click here for August 20th Patch Notes <

MWO Patch Notes July 30th Summary/TLDR

New MWO Map: Terra Therma

If you don’t have the time to read through all the extensive patch notes or simply prefer a more condensed style, here are the MWO July 30th patch notes’ most important points:

  • New Map: Terra Therma (check out video below)
  • Seismic Sensor ranges nerfed to 180m/250m (down from 200m/400m)
  • ERPPCs and PPCs are now treated as a group when calculating heat penalties. They will share their max alpha limit.
  • Same goes for the following groups: LRM20+LRM15+LRM10, LL+ERLL+LPL, and SRM6+SRM4.
  • Small area-of-effect buffs to Artillery and Air Strike consumables.
  • Various performance improvements and bug fixes.

If you would like to learn more about the ghost heat, check out this guide: MWO Heat Penalty System explained without formulas

Terra Therma Map Reveal Video

Terra Therma is the newest addition to the Mechwarrior Online map pool. It features vast valleys of black rock and glowing lava flows. The map has a relative high environmental heat level (the video suggests a heat level even slightly higher than Caustic Valley). There are also some bridges and a central installation which should make for interesting battles.

Trouble watching the video? Click here.


Get Connected!

If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!

Official Original Patch Notes

Source

Open Beta Update #22

Upcoming Patch – Tuesday July 30th @ 10AM – 1PM PDT

Patch Number: 1.2.233

Change Log

UPDATE

Greetings, MechWarriors.

What is this? A third patch in July? Madness!

First off, we want to acknowledge the amazing work the community is doing with the Sarah Jenner! We knew you were a caring community but these results are exceeding our expectations and for that we truly thank you.

It’s summer and things are heating up around here with the release of our latest map Terra Therma. Lava is hot! So read the Patch notes for a full description...

Read More