ballistic tagged posts

MWO Ultra AC 5 No Jam Macro Setup Guide (Fire Control)

UltraAC/5 No-Jam Macro Tool Guide for Mechwarrior Online

Of all the weapons in Mechwarrior Online, only the UltraAC/5 have the unique mechanic of random jamming. Whenever you hold down the firing button or double click, the UAC/5 will release two shots resulting in double damage bursts. However, with a 20% chance, it will jam, rendering the weapon useless for 5 seconds.

Holding down the button (aka allowing double-shots and jamming) is actually a decrease in average damage per second (about 25% lower). But (very big but) if you are only fighting for less than 5 seconds, the potential burst and DPS is much higher.

Another advantage, besides increased sustained damage per second, is ammo conservation and reliability. Both excellent things to have on a weapon whose ammo is very heavy and has a random built-in jamming mechanic. The Ultra AC/5 is now much closer to the AC/5 in almost every respect. The additional ton and slot just buy you the ability to potentially burst. Especially your first shot becomes more powerful. This is useful for sniping, but the difference between the two weapons is not as big as it used to be.

If you don’t want your UltraAC/5s to jam, you have to restrain your trigger finger and only click precisely every 1.5 seconds. With a little practice, this is possible. However, there are also macros and tools which can help you with that. The remainder of this guide will show you where to get such a macro and how to set it up.

Macro Tool Installation and Setup

For this UltraAC/5 jamming macro guide we’ll be using ADHD – Fire Control by Clive (pilot name: evilC). It is a small tool which is already partially preconfigured for Mechwarrior Online. Check out his official page here and drop him a like. After all, he is providing free software for you. The tool is not that hard to set up, but if you are lazy or can’t get it to work, check out these few simple steps to get it all working.

1) Download the tool

Download the tool from his official site (direct link).

2) Unpack the zip file to a folder

Move it somewhere on your hard drive and create a desktop shortcut (right-click on the .exe-file and select Send to Desktop).

3) Start the program

Confirm any dialogues.

4) On the main-tab set the options as indicated in the screenshot

  • Enter the weapon group containing all of your UltraAC/5s under Fire Sequence.
  • Enter Fire Rate: 1500. If you have unlocked the Fast Fire efficiency, experiment with values around 1350.
  • Side notes: You may need to add 4-5 to these values to account for lag. Keep in mind that the efficiency does not work while running Testing Grounds!
  • Tick Limit Fire Rate.
  • Ensure Weapon Toggle is set to None.

MWO Main Tab Settings Ultra AC5 Jam Macro

5) Set up bindings on the bindings-tab

  • Tick Program Mode to be able to change settings.
  • I would recommend setting all you UltraAC/5s to weapon group 1 in-game and then setting the Fire action to left mouse button (LButton).
  • Ensure that Limit to Application is enabled and set to CryENGINE. This way, this tool will only work while Mechwarrior Online is running.
  • Important: Untick Program Mode once you are done.

MWO Bindings Tab Settings Ultra AC5 Jam Macro

6) Own face!

If you have done everything right, you should be able to hold-down your mouse button and fire all your Ultra/AC5s without them ever jamming. You must have the tool running in order to work. Be careful if you are changing to a Mech which has something different set to its first weapon group. You might have to close the program (or set up an empty profile in Fire Control) to not mess with your ability to fire properly.

With Fire Control running, you can still click again to trigger the double-shot. If you are simply holding down the button, the macro tool will ensure that your weapons will not jam.

Credits

This tool was made by Clive aka evilC. If you like what you see here, go check out his official page and official forums thread and drop him a like or comment. The tool is free to use for every pilot, however, if you want to make a donation you can do so on his project page (side note: I do not know evilC personally and I don’t get any money from him).

Fire Control can handle many more things and has a lot more features which are not covered here. This guide is just meant to provide a quick-start into single-firing UltraAC/5s without any extra stuff messing up the guide. Check the project’s page or the official forums thread for more information on how to setup a TAG toggle button, work with chain-fire groups, change fire rate with the press of a button, and many more.


Get Connected!

If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!

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Jagermech JM6-DD Ballistic Build – Maximum Dakka!

Jagermech DD Ballistic Build with ACs and lots of Dakka!

MWO Jagermech DD Ballistic Build Brawler Guides

Jagermechs are revered and feared for their high amount of ballistic slots. This Jagermech DD build utilises all 6 (in words “six”) ballistic hardpoints. A guide that will blow your mind, enemies, and your headset to bits. The build is a lot of fun to play and still more than effective enough to destroy PUG games. The idea for this build comes from a good friend of mine, Strawberry5. He is a decent pilot, knows how to think out of the box, and pilots his Jagermechs (including a Firebrand) with great skill.

MWO Maximum Dakka!

View Jagermech DD Ballistic Brawler Builds Online at mwo.smurfy-net.de

In order to accompany all the heavy ballistic weapons in this chassis, the armor has been reduced to the bare minimum. It is also recommended that you put a high emphasis on the front side torsos and only put minimalistic amounts of armor on your rear shoulders. Downsizing the engine is not recommended, since your Mech will already move very slowly.

MWO Jagermech DD Build Wallpaper

Misery Hybrid Build Playstyle and Hints

  • Use the Jagermech’s unique geometry to expose yourself as little as possible. The ballistic weapon hardpoints are mounted on a very high position. Try to get a feeling for how far you must expose your Mech in order to fire. Never go further out than necessary.
  • Try to fight at range if possible. The double Machine Guns and Small Lasers increase your close range damage a lot. However, the low movement speed and minimalistic armor values will ensure a quick death if you are caught off guard by other more heavily armored brawlers with SRMs and the like.
  • If you become entangled in a fire fight which you would probably lose, retreat immediately, but also try to keep firing while doing so. The screen shaking power of four ballistic weapons will make it impossible for the enemy to aim at your properly and many players will be scared by the special effects shrouding their screens.
  • There are some other games that you can practice with your friends like for example Playing Backgammon that is very funny.

MWO Jagermech DD Ballistic Build Screenshots

MWO Jagermech DD Nice Round 1MWO Jagermech DD Nice Round 2

 

 

Link to original Author

The build which forms the core of this guide was invented and provided by Strawberry5.


Get Connected!

If you know of an excellent build, resource, or guide, submit it and maybe it will be featured on mwo-builds.net and seen by thousands of players. You can submit builds by sending us an e-mail, post it in the official looking-for-builds thread, or send us a private message via the official forums. You can also submit guides and builds via Facebook or Twitter (see below). Join hundreds of other Mechwarrior enthusiasts and like us on Facebook and follow us on Twitter. Receive the latest guides and the best MWO builds directly to your favourite social platform!

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Cataphract Quad AC/2 Screenshaker Build


Caution, old build!

Please note: This guide may still be viable, but is very old.
You will probably find better ones or will need to tweak a few things. In addition, some or all meta game information and play style/hints may include outdated information. As soon as an updated version is available, it will be shown here. If you have up-to-date information on how to improve this build, please leave a comment below. Thank you.


With the latest patch from November 20th a new heavy mech has been deployed to the field: the Cataphract! One of the most appealing variants is the CTF-4X due to its four (4(!)) ballistic slots. Now lets see what one can do with this:

Cataphract Mech Image

The Build:

Cataphract CTF-4X

  • Standard Engine 210
  • Endo Steel Structure
  • Double Heat Sinks (~13)
  • Maxed Armor

Armament:

  • 4x AC/2 Autocannon
  • 2x Medium Laser
  • 8x AC/2 ammo (put 4 in legs and 4 in torso protected with CASE)

Playstyle and Tips:

  • The ammo is very expensive so try to work with auto 75% rearm (turn auto-ream off and launch into new match).
  • Do not brawl first row. If you get caught in a melee fight with an Atlas you will likely lose. Try to stay in the 2nd row or keep at least 200+ distance.
  • If you find a Gausspult (Catapult armed with 2x Gauss Rifles) fire at it! The screen shaking from 4x AC/2 will ensure that the Gausscat cannot aim properly and will be rendered useless.
  • Only fire your lasers when encountering light mechs or when you have run out of ammo.
  • Set weapons to alternating (by pressing BACKSPACE) to maximize fun for yourself and screenshaking for your foes.
  • If you find yourself overheating a lot, try to fire in short bursts rather than holding down the trigger.
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